1. Information is closely related to notions of constraint, communication, control, data, form, instruction, knowledge, meaning, mental stimulus, pattern, perception, and representation.
2. Information Age is a term that has been used to refer to the present era. The name alludes to the global economy’s shift in focus away from the production of physical goods (as exemplified by the industrial age) and towards the manipulation of information.
3. Information Technology is the study, design, development, implementation, support or management of computer-based information systems, particularly software applications and computer hardware.
4. Communication is the process of attempting to suggest information from a sender to a receiver with the use of a medium.
5. Media (Singular: Medium) are the storage and transmission tools used to store and deliver information or data.
6. Mass media is a term used to denote a section of the media specifically envisioned and designed to reach a very large audience
7. An audience is a group of people who encounter a work of art, literature, theatre, music or academics in any medium.
8. Commercial advertising media can include wall paintings, billboards, street furniture components, printed flyers and rack cards, radio, cinema and television ads, web banners, mobile telephone screens, shopping carts, web popups, skywriting, bus stop benches, human directional, magazines, newspapers, town criers, sides of buses or airplanes (“logojets”), in-flight advertisements on seatback tray tables or overhead storage bins, taxicab doors, roof mounts and passenger screens, musical stage shows, subway platforms and trains, elastic bands on disposable diapers, stickers on apples in supermarkets, shopping cart handles, the opening section of streaming audio and video, posters, and the backs of event tickets and supermarket receipts.
9. Electronic media are media that utilize electronics or electromechanical energy for the end user (audience) to access the content
10. In media production and publishing, content is information and experiences that may provide value for an end-user/audience.
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